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Skeleton Ship | Intruder Alarm | Geralf's Messenger
(and one other card)
Color Identity: U, B
Cards
Skeleton Ship
Intruder Alarm
Geralf's Messenger
Altar of Dementia
Prerequisites
All permanents on the battlefield.
Skeleton Ship
does not have summoning sickness.
Geralf's Messenger
does not have any +1/+1 counters.
Steps
Activate
Altar of Dementia
by sacrificing
Geralf's Messenger
.
Geralf's Messenger
dies, triggering its undying ability, returning it from your graveyard to the battlefield with a +1/+1 counter on it.
Geralf's Messenger
enters the battlefield, triggering itself and
Intruder Alarm
.
Resolve the
Geralf's Messenger
trigger, causing an opponent to lose 2 life.
Resolve the
Intruder Alarm
trigger, untapping all creatures.
Resolve the
Altar of Dementia
ability from step 1, causing target player to mill cards equal to
Geralf's Messenger
's power.
Activate
Skeleton Ship
by tapping it, putting a -1/-1 counter on
Geralf's Messenger
.
Repeat.
Results
Infinite death triggers.
Infinite ETB.
Infinite lifeloss.
Infinite LTB.
Infinite mana creatures you control can produce.
Infinite mill.
Infinite sacrifice triggers.
Infinite self-mill.
Infinite untap of all creatures.
Metadata
In 5 decks according to EDHREC.