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Skeleton Ship | Intruder Alarm | Geralf's Messenger
(and one other card)
Color Identity: U, B
Cards
Skeleton Ship
Intruder Alarm
Geralf's Messenger
Ashnod's Altar
Prerequisites
All permanents on the battlefield.
Skeleton Ship
does not have summoning sickness.
Geralf's Messenger
does not have any +1/+1 counters.
Steps
Activate
Ashnod's Altar
by sacrificing
Geralf's Messenger
, adding
({C} magic symbol)
({C} magic symbol)
.
Geralf's Messenger
dies, triggering its undying ability, returning it from your graveyard to the battlefield with a +1/+1 counter on it.
Geralf's Messenger
enters the battlefield, triggering itself and
Intruder Alarm
.
Resolve the
Geralf's Messenger
trigger, causing an opponent to lose 2 life.
Resolve the
Intruder Alarm
trigger, untapping all creatures.
Activate
Skeleton Ship
by tapping it, putting a -1/-1 counter on
Geralf's Messenger
.
Repeat.
Results
Infinite colorless mana.
Infinite death triggers.
Infinite ETB.
Infinite lifeloss.
Infinite LTB.
Infinite mana creatures you control can produce.
Infinite sacrifice triggers.
Infinite untap of all creatures.
Metadata
In 9 decks according to EDHREC.