Color Identity: G, U


Initial Card State
- Rally the Galadhrim in hand.
- Palinchron and Skullwinder on the battlefield.
Notable Prerequisites
- You control up to seven lands that can tap to produce at least ({2} magic symbol)
({G} magic symbol)
({U} magic symbol)
.
Steps
- Activate up to seven lands by tapping them, adding at least ({2} magic symbol)
({G} magic symbol)
({U} magic symbol)
. - Cast Rally the Galadhrim by paying ({2} magic symbol)
({G} magic symbol)
({U} magic symbol)
and tapping Skullwinder and Palinchron, targeting Skullwinder. - Rally the Galadhrim's conspire ability triggers, copying it, targeting Palinchron.
- Resolve the copy of Rally the Galadhrim, creating a token copy of Palinchron.
- When the Palinchron token enters the battlefield, it triggers, untapping up to seven lands.
- Resolve the original Rally the Galadhrim, creating a token copy of Skullwinder.
- When the Skullwinder token enters the battlefield, it triggers, returning Rally the Galadhrim from your graveyard to your hand.
- Repeat, tapping the Skullwinder and Palinchron tokens when casting Rally the Galadhrim instead.
Results
- Infinite ETB.
- Infinite storm count.
- Infinite mana lands you control can produce.
- Infinite magecraft triggers.
- Target opponent returns all cards in their graveyard to their hand.
- Infinite tapped copies of creatures you control.
- Infinite untap of lands you control.
Bracket Tag
This combo has been estimated to be Exhibition (Bracket 1+).