the front side of Staff of Domination
the back of a classic MtG card
the front side of Undermountain Adventurer
the back of a classic MtG card

Color Identity: G

Initial Card State

  1.  Staff of Domination and Undermountain Adventurer on the battlefield.

Notable Prerequisites

  1. Undermountain Adventurer does not have summoning sickness.
  2. You've completed a dungeon.

Steps

  1. Activate Undermountain Adventurer by tapping it, adding six one green mana.
  2. Activate Staff of Domination's third ability by paying three generic mana and tapping it, untapping Undermountain Adventurer.
  3. Activate Staff of Domination's first ability by paying one generic mana, untapping it.
  4. Repeat.

Notes

  1. Once you have infinite mana, you may use it to activate Staff of Domination's other abilities.

Results

  1. Infinite card draw.
  2. Infinite draw triggers.
  3. Infinite lifegain.
  4. Infinite lifegain triggers.
  5. Infinite mana creatures you control can produce.
  6. Infinite green mana.
  7. Infinite untap of creatures you control.

Variants of this combo

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