Color Identity: G, U

Prerequisites

  1.  
    Avenger of Zendikar
    Avenger of Zendikar
    in hand.
  2.  
    Biovisionary
    Biovisionary
    on the battlefield.
  3.   
    Mystic Reflection
    Mystic Reflection
    in hand or in exile.
  4. You control at least three lands.
  5. ({5} magic symbol)  ({G} magic symbol)  ({G} magic symbol)  ({U} magic symbol)  , plus an additional ({1} magic symbol)   if
    Mystic Reflection
    Mystic Reflection
    was not foretold available.

Steps

  1. Cast
    Avenger of Zendikar
    Avenger of Zendikar
    by paying ({5} magic symbol)  ({G} magic symbol)  ({G} magic symbol)  .
  2. Avenger of Zendikar
    Avenger of Zendikar
    enters the battlefield, triggering its ability.
  3. Holding priority, cast
    Mystic Reflection
    Mystic Reflection
    by paying ({1} magic symbol)  ({U} magic symbol)  , causing the next creatures or planeswalkers to enter the battlefield this turn to enter as copies of
    Biovisionary
    Biovisionary
    .
  4. Resolve the
    Avenger of Zendikar
    Avenger of Zendikar
    trigger, creating at least three
    Biovisionary
    Biovisionary
    tokens.
  5. At the beginning of your end step, each
    Biovisionary
    Biovisionary
    triggers.
  6. Resolve the first
    Biovisionary
    Biovisionary
    trigger, causing you to win the game.

Results

  1. Win the game.

Metadata

  1. In 1516 decks according to EDHREC.
footer