Color Identity: W, B

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. You have a card in hand.
  2. Your life total is at least 2.

Steps

  1. Activate
    Putrid Imp
    Putrid Imp
    by discarding a card.
  2. Containment Construct
    Containment Construct
    triggers, exiling the discarded card with the ability to play it until end of turn.
  3. Ketramose, the New Dawn
    Ketramose
    triggers, causing you to draw a card and lose 1 life.
  4. Sheoldred, the Apocalypse
    Sheoldred
    triggers, causing you to gain 2 life.
  5. Resolve the
    Putrid Imp
    Putrid Imp
    ability.
  6. Repeat.

Results

  1. Infinite self-discard triggers.
  2. Near-infinite lifegain.
  3. Near-infinite lifegain triggers.
  4. Infinite draw triggers.
  5. Exile your library with the ability to play the exiled cards until end of turn.

Metadata

  1. In 111 decks according to EDHREC.

Variants of this combo

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