S.H.I.E.L.D. Helicarrier

Artifact — Vehicle · four generic mana

the front side of S.H.I.E.L.D. Helicarrier
the back of a classic MtG card

S.H.I.E.L.D. Helicarrier is part of 1 combo legal in Commander. Often combined with Urza, Prince of Kroog and Ashnod's Altar.

S.H.I.E.L.D. Helicarrierfour generic mana
Artifact — Vehicle

Flying

When this Vehicle enters, create two 1/1 white Soldier creature tokens.

Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)

Mana value
4
Power/Toughness
4/5
Keywords
Flying, Crew
Color identity
one colorless mana

Frequently combined with

The cards that most often join S.H.I.E.L.D. Helicarrier across all of its 1 combo.

Roles in combos

S.H.I.E.L.D. Helicarrier can stand in for these generic cards, so it also fits the combos that require them.

Combos with S.H.I.E.L.D. Helicarrier

1 combo legal in Commander.

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