Technodrome

Artifact Creature — Construct · two generic mana

the front side of Technodrome
the back of a classic MtG card

Technodrome is part of 2 combos legal in Commander. Often combined with Emry, Lurker of the Loch and Sewer-veillance Cam.

Technodrometwo generic mana
Artifact Creature — Construct

Reach, trample

This creature can't attack or block unless its power is 6 or greater.

tap this permanent, Sacrifice another artifact: Draw a card. Put a +1/+1 counter on this creature.

Mana value
2
Power/Toughness
3/3
Keywords
Reach, Trample
Color identity
one colorless mana

Frequently combined with

The cards that most often join Technodrome across all of its 2 combos.

Roles in combos

Technodrome can stand in for these generic cards, so it also fits the combos that require them.

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