Dion, Bahamut's Dominant // Bahamut, Warden of Light

Legendary Creature — Human Noble Knight // Legendary Enchantment Creature — Saga Dragon · three generic manaone white mana

the front side of Dion, Bahamut's Dominant // Bahamut, Warden of Light
the back side of Dion, Bahamut's Dominant // Bahamut, Warden of Light

Dion, Bahamut's Dominant // Bahamut, Warden of Light is part of 1 combo legal in Commander. Often combined with Nim Deathmantle and Ashnod's Altar.

Dion, Bahamut's Dominantthree generic manaone white mana
Legendary Creature — Human Noble Knight

Dragonfire Dive — During your turn, Dion and other Knights you control have flying.

When Dion enters, create a 2/2 white Knight creature token.

four generic manaone white manaone white mana, tap this permanent: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

Bahamut, Warden of Light
Legendary Enchantment Creature — Saga Dragon

(As this Saga enters and after your draw step, add a lore counter.)

I, II — Wings of Light — Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn.

III — Gigaflare — Destroy target permanent. Exile Bahamut, then return it to the battlefield (front face up).

Flying

Mana value
4
Power/Toughness
3/3
Keywords
Dragonfire Dive, Flying, Transform
Color identity
one white mana

Frequently combined with

The cards that most often join Dion, Bahamut's Dominant // Bahamut, Warden of Light across all of its 1 combo.

Roles in combos

Dion, Bahamut's Dominant // Bahamut, Warden of Light can stand in for these generic cards, so it also fits the combos that require them.

What Dion, Bahamut's Dominant // Bahamut, Warden of Light provides to the combos it is part of.

  • Creature with ETB: Create 1+ Token(s)

Combos with Dion, Bahamut's Dominant // Bahamut, Warden of Light

1 combo legal in Commander.

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