
Enchantment ·
Collective Inferno is part of 24 combos legal in Commander. Often combined with Walking Ballista and Unspeakable Symbol.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.
The cards that most often join Collective Inferno across all of its 24 combos.
What Collective Inferno provides to the combos it is part of.
24 combos legal in Commander.
Color Identity: R
Color Identity: R
Color Identity: R, W
Color Identity: R, W
Color Identity: R, W
Color Identity: R, W
Color Identity: B, R
Color Identity: R, W
Color Identity: B, R
Color Identity: B, R
Color Identity: B, R
Color Identity: B, R
Color Identity: B, R
Color Identity: B, R
Color Identity: B, R
Color Identity: B, R
Color Identity: B, R
Color Identity: B, R
Color Identity: B, R
Color Identity: R, W