Wake Thrasher

Creature — Merfolk Soldier · two generic manaone blue mana

the front side of Wake Thrasher
the back of a classic MtG card

Wake Thrasher is part of 18 combos legal in Commander. Often combined with Soliton and Earthcraft.

Wake Thrashertwo generic manaone blue mana
Creature — Merfolk Soldier

Whenever a permanent you control becomes untapped, this creature gets +1/+1 until end of turn.

Mana value
3
Power/Toughness
1/1
Color identity
one blue mana

Frequently combined with

The cards that most often join Wake Thrasher across all of its 18 combos.

Roles in combos

Wake Thrasher can stand in for these generic cards, so it also fits the combos that require them.

Combos with Wake Thrasher

18 combos legal in Commander.

Color Identity: U

Cards in combo:
Wake Thrasher
Basalt Monolith
Results in combo:
Infinitely large creature until end of turn

Color Identity: U

Cards in combo:
Wake Thrasher
Aphetto Alchemist
+1 other prerequisite
Results in combo:
Infinitely large creature until end of turn

Color Identity: U

Cards in combo:
Machine God's Effigy
Horseshoe Crab
Wake Thrasher
Results in combo:
Infinitely large creature until end of turn

Color Identity: G, U

Cards in combo:
Seeker of Skybreak
Wake Thrasher
+1 other prerequisite
Results in combo:
Infinitely large creature until end of turn

Color Identity: W, U

Cards in combo:
Ith, High Arcanist
Wake Thrasher
+1 other prerequisite
Results in combo:
Infinitely large creature until end of turn

Color Identity: U

Cards in combo:
Urza, Lord High Artificer
Wake Thrasher
Freed from the Real
+1 other prerequisite
Results in combo:
Infinitely large creature until end of turn

Color Identity: U

Cards in combo:
Urza, Lord High Artificer
Wake Thrasher
Pemmin's Aura
+1 other prerequisite
Results in combo:
Infinitely large creature until end of turn

Color Identity: U

Cards in combo:
Soliton
Paradise Mantle
Wake Thrasher
+2 other prerequisites
Results in combo:
Infinitely large creature until end of turn

Color Identity: G, U

Cards in combo:
Soliton
Cryptolith Rite
Wake Thrasher
+1 other prerequisite
Results in combo:
Infinitely large creature until end of turn

Color Identity: U

Cards in combo:
Urza, Lord High Artificer
Wake Thrasher
Soliton
Results in combo:
Infinitely large creature until end of turn

Color Identity: U

Cards in combo:
Machine God's Effigy
Soliton
Wake Thrasher
Results in combo:
Infinitely large creature until end of turn

Color Identity: U

Cards in combo:
Machine God's Effigy
Morphling
Wake Thrasher
Results in combo:
Infinitely large creature until end of turn

Color Identity: G, U

Cards in combo:
Arbor Elf
Ashaya, Soul of the Wild
Wake Thrasher
+1 other prerequisite
Results in combo:
Infinitely large creature until end of turn

Color Identity: G, U

Cards in combo:
Earthcraft
Kamahl, Heart of Krosa
Wake Thrasher
+2 other prerequisites
Results in combo:
Infinitely large creature until end of turn

Color Identity: G, U

Cards in combo:
Earthcraft
Kamahl, Fist of Krosa
Wake Thrasher
+2 other prerequisites
Results in combo:
Infinitely large creature until end of turn

Color Identity: G, U

Cards in combo:
Earthcraft
Lifespark Spellbomb
Wake Thrasher
+2 other prerequisites
Results in combo:
Infinitely large creature until end of turn

Color Identity: U, R

Cards in combo:
Torchling
Paradise Mantle
Wake Thrasher
+1 other prerequisite
Results in combo:
Infinitely large creature

Color Identity: G, U

Cards in combo:
Rootpath Purifier
Dryad Arbor
Earthcraft
Wake Thrasher
Results in combo:
Infinitely large creature until end of turn
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