
Creature — Badger Mole ·
Badgermole is part of 24 combos legal in Commander. Often combined with Ashaya, Soul of the Wild and Zuran Orb.
When this creature enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Creatures you control with +1/+1 counters on them have trample.
The cards that most often join Badgermole across all of its 24 combos.
Badgermole can stand in for these generic cards, so it also fits the combos that require them.
What Badgermole provides to the combos it is part of.
24 combos legal in Commander.
Color Identity: G
Color Identity: G
Color Identity: G
Color Identity: G
Color Identity: G
Color Identity: R, G
Color Identity: G
Color Identity: R, G
Color Identity: B, G
Color Identity: B, G
Color Identity: R, G
Color Identity: B, G
Color Identity: B, G
Color Identity: G, W
Color Identity: R, G
Color Identity: G, W
Color Identity: B, G
Color Identity: B, G
Color Identity: W, B, G
Color Identity: W, B, G