Ruby, Daring Tracker

Legendary Creature — Human Scout · one red manaone green mana

the front side of Ruby, Daring Tracker
the back of a classic MtG card

Ruby, Daring Tracker is part of 10 combos legal in Commander. Often combined with Bard Class and Kogla, the Titan Ape.

Ruby, Daring Trackerone red manaone green mana
Legendary Creature — Human Scout

Haste (This creature can attack and tap this permanent as soon as it comes under your control.)

Whenever Ruby attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn.

tap this permanent: Add one red mana or one green mana.

Mana value
2
Power/Toughness
1/2
Keywords
Haste
Produces
one red manaone green mana
Color identity
one red manaone green mana

Frequently combined with

The cards that most often join Ruby, Daring Tracker across all of its 10 combos.

Roles in combos

Ruby, Daring Tracker can stand in for these generic cards, so it also fits the combos that require them.

Combos with Ruby, Daring Tracker

10 combos legal in Commander.

Color Identity: R, G

Cards in combo:
Ruby, Daring Tracker
Bard Class
Agatha of the Vile Cauldron
Kogla, the Titan Ape
Results in combo:
Infinite creature LTB
Infinite creature ETB
Infinite storm count
Exile your library with the ability to play the exiled cards until end of turn

Color Identity: R, G

Cards in combo:
Ruby, Daring Tracker
Bard Class
Temur Sabertooth
Agatha of the Vile Cauldron
Results in combo:
Infinite creature LTB
Infinite creature ETB
Infinite storm count
Exile your library with the ability to play the exiled cards until end of turn

Color Identity: R, G

Cards in combo:
Ruby, Daring Tracker
Bard Class
Heartstone
Kogla, the Titan Ape
Results in combo:
Infinite creature LTB
Infinite creature ETB
Infinite storm count
Exile your library with the ability to play the exiled cards until end of turn

Color Identity: R, G

Cards in combo:
Ruby, Daring Tracker
Bard Class
Heartstone
Temur Sabertooth
Results in combo:
Infinite creature LTB
Infinite creature ETB
Infinite storm count
Exile your library with the ability to play the exiled cards until end of turn

Color Identity: R, G, W

Cards in combo:
Ruby, Daring Tracker
Bard Class
Temur Sabertooth
Zirda, the Dawnwaker
Results in combo:
Infinite creature LTB
Infinite creature ETB
Infinite storm count
Exile your library with the ability to play the exiled cards until end of turn

Color Identity: G, U, R

Cards in combo:
Ruby, Daring Tracker
Bard Class
Temur Sabertooth
Training Grounds
Results in combo:
Infinite creature LTB
Infinite creature ETB
Infinite storm count
Exile your library with the ability to play the exiled cards until end of turn

Color Identity: G, U, R

Cards in combo:
Ruby, Daring Tracker
Bard Class
Temur Sabertooth
Biomancer's Familiar
Results in combo:
Infinite creature LTB
Infinite creature ETB
Infinite storm count
Exile your library with the ability to play the exiled cards until end of turn

Color Identity: R, G, W

Cards in combo:
Ruby, Daring Tracker
Bard Class
Zirda, the Dawnwaker
Kogla, the Titan Ape
Results in combo:
Infinite creature LTB
Infinite creature ETB
Infinite storm count
Exile your library with the ability to play the exiled cards until end of turn

Color Identity: G, U, R

Cards in combo:
Ruby, Daring Tracker
Bard Class
Kogla, the Titan Ape
Training Grounds
Results in combo:
Infinite creature LTB
Infinite creature ETB
Infinite storm count
Exile your library with the ability to play the exiled cards until end of turn

Color Identity: G, U, R

Cards in combo:
Ruby, Daring Tracker
Bard Class
Biomancer's Familiar
Kogla, the Titan Ape
Results in combo:
Infinite creature LTB
Infinite creature ETB
Infinite storm count
Exile your library with the ability to play the exiled cards until end of turn
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