Maester Seymour

Legendary Creature — Human Elf Cleric · two generic manaone green mana

the front side of Maester Seymour
the back of a classic MtG card

Maester Seymour is part of 4 combos legal in Commander. Often combined with Crystalline Crawler and Sage of Hours.

Maester Seymourtwo generic manaone green mana
Legendary Creature — Human Elf Cleric

At the beginning of combat on your turn, put a number of +1/+1 counters equal to Maester Seymour's power on another target creature you control.

three generic manaone green manaone green mana: Monstrosity X, where X is the number of counters among creatures you control. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

Mana value
3
Power/Toughness
1/3
Keywords
Monstrosity
Color identity
one green mana

Frequently combined with

The cards that most often join Maester Seymour across all of its 4 combos.

Roles in combos

Maester Seymour can stand in for these generic cards, so it also fits the combos that require them.

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