
Creature — Human Pirate ·
Captivating Crew is part of 1 combo legal in Commander. Often combined with Khârn the Betrayer and Witch Engine.
: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
The cards that most often join Captivating Crew across all of its 1 combo.
1 combo legal in Commander.