
Sorcery ·
Helping Hand is part of 13 combos legal in Commander. Often combined with Silverquill, the Disputant and Blasting Station.
Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped.
The cards that most often join Helping Hand across all of its 13 combos.
What Helping Hand provides to the combos it is part of.
13 combos legal in Commander.
Color Identity: G, W
Color Identity: W, B, G
Color Identity: W, B, G
Color Identity: W, B, G
Color Identity: W, B, G
Color Identity: W, B, G
Color Identity: W, B, G
Color Identity: W, B, G
Color Identity: W, B, G
Color Identity: W, B, G
Color Identity: W, B, G
Color Identity: W, B, G
Color Identity: W, B, G