Lure

Enchantment — Aura · one generic manaone green manaone green mana

the front side of Lure
the back of a classic MtG card

Lure is part of 12 combos legal in Commander. Often combined with Altanak, the Thrice-Called and Sentinel.

Lureone generic manaone green manaone green mana
Enchantment — Aura

Enchant creature

All creatures able to block enchanted creature do so.

Mana value
3
Keywords
Enchant
Color identity
one green mana

Frequently combined with

The cards that most often join Lure across all of its 12 combos.

Roles in combos

Lure can stand in for these generic cards, so it also fits the combos that require them.

Combos with Lure

12 combos legal in Commander.

Color Identity: G, U

Cards in combo:
Altanak, the Thrice-Called
Sentinel
Lure
Switcheroo
+2 other prerequisites
Results in combo:
Target opponent loses the game
Infinite card draw for target opponent
Infinite draw triggers for target opponent

Color Identity: G

Cards in combo:
Altanak, the Thrice-Called
Gauntlets of Chaos
Sentinel
Lure
+2 other prerequisites
Results in combo:
Target opponent loses the game
Infinite card draw for target opponent
Infinite draw triggers for target opponent

Color Identity: G, U

Cards in combo:
Altanak, the Thrice-Called
Sentinel
Lure
Coveted Falcon
+1 other prerequisite
Results in combo:
Target opponent loses the game
Infinite card draw for target opponent
Infinite draw triggers for target opponent

Color Identity: G, U

Cards in combo:
Altanak, the Thrice-Called
Sentinel
Lure
Wrong Turn
+1 other prerequisite
Results in combo:
Target opponent loses the game
Infinite card draw for target opponent
Infinite draw triggers for target opponent

Color Identity: B, G

Cards in combo:
Altanak, the Thrice-Called
Sentinel
Lure
Fateful Handoff
+2 other prerequisites
Results in combo:
Target opponent loses the game
Infinite card draw for target opponent
Infinite draw triggers for target opponent

Color Identity: G, U

Cards in combo:
Altanak, the Thrice-Called
Sentinel
Lure
Donate
+1 other prerequisite
Results in combo:
Target opponent loses the game
Infinite card draw for target opponent
Infinite draw triggers for target opponent

Color Identity: G, U

Cards in combo:
Altanak, the Thrice-Called
Sentinel
Lure
Bilbo, Luckwearer // Burglar's Plot
+1 other prerequisite
Results in combo:
Infinite card draw for target opponent
Infinite draw triggers for target opponent
Target opponent loses the game

Color Identity: G, W

Cards in combo:
Altanak, the Thrice-Called
Sentinel
Lure
Stiltzkin, Moogle Merchant
+1 other prerequisite
Results in combo:
Target opponent loses the game
Infinite card draw for target opponent
Infinite draw triggers for target opponent

Color Identity: R, G

Cards in combo:
Altanak, the Thrice-Called
Sentinel
Lure
Harmless Offering
+1 other prerequisite
Results in combo:
Target opponent loses the game
Infinite card draw for target opponent
Infinite draw triggers for target opponent

Color Identity: R, G

Cards in combo:
Altanak, the Thrice-Called
Sentinel
Lure
Bazaar Trader
+1 other prerequisite
Results in combo:
Target opponent loses the game
Infinite card draw for target opponent
Infinite draw triggers for target opponent

Color Identity: B, R, G

Cards in combo:
Altanak, the Thrice-Called
Sentinel
Lure
Blim, Comedic Genius
+2 other prerequisites
Results in combo:
Target opponent loses the game
Infinite card draw for target opponent
Infinite draw triggers for target opponent

Color Identity: R, G, W, U

Cards in combo:
Altanak, the Thrice-Called
Sentinel
Lure
Zedruu the Greathearted
+1 other prerequisite
Results in combo:
Target opponent loses the game
Infinite card draw for target opponent
Infinite draw triggers for target opponent
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