Agoraphobia

Enchantment — Aura · one generic manaone blue mana

the front side of Agoraphobia
the back of a classic MtG card

Agoraphobia is part of 3 combos legal in Commander. Often combined with Displacer Kitten and Great Whale.

Agoraphobiaone generic manaone blue mana
Enchantment — Aura

Enchant creature

Enchanted creature gets -5/-0.

two generic manaone blue mana: Return this Aura to its owner's hand.

Mana value
2
Keywords
Enchant
Color identity
one blue mana

Frequently combined with

The cards that most often join Agoraphobia across all of its 3 combos.

Roles in combos

Agoraphobia can stand in for these generic cards, so it also fits the combos that require them.

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