Ulvenwald Captive // Ulvenwald Abomination

Creature — Werewolf Horror // Creature — Eldrazi Werewolf · one generic manaone green mana

the front side of Ulvenwald Captive // Ulvenwald Abomination
the back side of Ulvenwald Captive // Ulvenwald Abomination

Ulvenwald Captive // Ulvenwald Abomination is part of 4 combos legal in Commander. Often combined with Marvin, Murderous Mimic and Farmstead Gleaner.

Ulvenwald Captiveone generic manaone green mana
Creature — Werewolf Horror

Defender

tap this permanent: Add one green mana.

five generic manaone green manaone green mana: Transform this creature.

Ulvenwald Abomination
Creature — Eldrazi Werewolf

tap this permanent: Add one colorless manaone colorless mana.

Mana value
2
Power/Toughness
1/2
Keywords
Transform, Defender
Produces
one green manaone colorless mana
Color identity
one green mana

Frequently combined with

The cards that most often join Ulvenwald Captive // Ulvenwald Abomination across all of its 4 combos.

Roles in combos

Ulvenwald Captive // Ulvenwald Abomination can stand in for these generic cards, so it also fits the combos that require them.

What Ulvenwald Captive // Ulvenwald Abomination provides to the combos it is part of.

  • Creature That Taps for 2+ Mana
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