
Instant // Instant · //
Ready // Willing is part of 2 combos legal in Commander. Often combined with Kitsa, Otterball Elite and Elite Arcanist.
Creatures you control gain indestructible until end of turn. Untap each creature you control.
Fuse (You may cast one or both halves of this card from your hand.)
Creatures you control gain deathtouch and lifelink until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
The cards that most often join Ready // Willing across all of its 2 combos.
Ready // Willing can stand in for these generic cards, so it also fits the combos that require them.
What Ready // Willing provides to the combos it is part of.
2 combos legal in Commander.
Color Identity: G, W, U, B
Color Identity: G, W, U, B