Embermaw Hellion

Creature — Hellion · three generic manaone red manaone red mana

the front side of Embermaw Hellion
the back of a classic MtG card

Embermaw Hellion is part of 4 combos legal in Commander. Often combined with Smaug the Impenetrable and Makeshift Munitions.

Embermaw Hellionthree generic manaone red manaone red mana
Creature — Hellion

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

Mana value
5
Power/Toughness
4/5
Keywords
Trample
Color identity
one red mana

Frequently combined with

The cards that most often join Embermaw Hellion across all of its 4 combos.

Roles in combos

What Embermaw Hellion provides to the combos it is part of.

  • Increaser - Damage
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