Goro-Goro, Disciple of Ryusei

Legendary Creature — Goblin Samurai · one generic manaone red mana

the front side of Goro-Goro, Disciple of Ryusei
the back of a classic MtG card

Goro-Goro, Disciple of Ryusei is part of 6 combos legal in Commander. Often combined with Mana Echoes and Ganax, Astral Hunter.

Goro-Goro, Disciple of Ryuseione generic manaone red mana
Legendary Creature — Goblin Samurai

one red mana: Creatures you control gain haste until end of turn.

three generic manaone red manaone red mana: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.)

Mana value
2
Power/Toughness
2/2
Color identity
one red mana

Frequently combined with

The cards that most often join Goro-Goro, Disciple of Ryusei across all of its 6 combos.

Roles in combos

Goro-Goro, Disciple of Ryusei can stand in for these generic cards, so it also fits the combos that require them.

Combos with Goro-Goro, Disciple of Ryusei

6 combos legal in Commander.

footer