
Instant // Instant · //
Refuse // Cooperate is part of 10 combos legal in Commander. Often combined with Sevinne, the Chronoclasm and Kalamax, the Stormsire.
Refuse deals damage to target spell's controller equal to that spell's mana value.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Copy target instant or sorcery spell. You may choose new targets for the copy.
The cards that most often join Refuse // Cooperate across all of its 10 combos.
What Refuse // Cooperate provides to the combos it is part of.
10 combos legal in Commander.
Color Identity: U, R, W
Color Identity: U, R
Color Identity: G, U, R
Color Identity: U, R, W
Color Identity: U, R
Color Identity: U, R
Color Identity: U, R
Color Identity: G, U, R
Color Identity: U, R
Color Identity: U, B, R