
Enchantment — Aura ·
Wind Zendikon is part of 7 combos legal in Commander. Often combined with Thawing Glaciers and Retreat to Coralhelm.
Enchant land
Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land.
When enchanted land dies, return that card to its owner's hand.
The cards that most often join Wind Zendikon across all of its 7 combos.
Wind Zendikon can stand in for these generic cards, so it also fits the combos that require them.
7 combos legal in Commander.
Color Identity: U
Color Identity: U
Color Identity: U
Color Identity: G, U
Color Identity: B, G, U
Color Identity: G, U
Color Identity: G, U