
Enchantment — Aura ·
Second Wind is part of 13 combos legal in Commander. Often combined with Yenna, Redtooth Regent and Unctus, Grand Metatect.
Enchant creature
: Tap enchanted creature.
: Untap enchanted creature.
The cards that most often join Second Wind across all of its 13 combos.
Second Wind can stand in for these generic cards, so it also fits the combos that require them.
13 combos legal in Commander.
Color Identity: U
Color Identity: U
Color Identity: U
Color Identity: G, W, U
Color Identity: G, W, U
Color Identity: G, W, U
Color Identity: G, W, U
Color Identity: G, W, U
Color Identity: G, W, U
Color Identity: U, R
Color Identity: G, W, U
Color Identity: G, W, U
Color Identity: G, W, U