Fleetwheel Cruiser

Artifact — Vehicle · four generic mana

the front side of Fleetwheel Cruiser
the back of a classic MtG card

Fleetwheel Cruiser is part of 1 combo legal in Commander. Often combined with Shelob, Child of Ungoliant and Maskwood Nexus.

Fleetwheel Cruiserfour generic mana
Artifact — Vehicle

Trample, haste

When this Vehicle enters, it becomes an artifact creature until end of turn.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Mana value
4
Power/Toughness
5/3
Keywords
Haste, Crew, Trample
Color identity
one colorless mana

Frequently combined with

The cards that most often join Fleetwheel Cruiser across all of its 1 combo.

Roles in combos

Fleetwheel Cruiser can stand in for these generic cards, so it also fits the combos that require them.

Combos with Fleetwheel Cruiser

1 combo legal in Commander.

footer