Transcendence

Enchantment · three generic manaone white manaone white manaone white mana

the front side of Transcendence
the back of a classic MtG card

Transcendence is part of 17 combos legal in Commander. Often combined with Mind Over Matter and Laboratory Maniac.

Transcendencethree generic manaone white manaone white manaone white mana
Enchantment

You don't lose the game for having 0 or less life.

When you have 20 or more life, you lose the game.

Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)

Mana value
6
Color identity
one white mana

Frequently combined with

The cards that most often join Transcendence across all of its 17 combos.

Roles in combos

Transcendence can stand in for these generic cards, so it also fits the combos that require them.

  • Permanent with "You don't lose the game due to having 0 or less life"

What Transcendence provides to the combos it is part of.

  • Permanent with "You don't lose the game due to having 0 or less life" (Lich)

Combos with Transcendence

17 combos legal in Commander.

Color Identity: U, R, W

Cards in combo:
Zedruu the Greathearted
Transcendence
+1 other prerequisite
Results in combo:
Each opponent with 20 or more life loses the game

Color Identity: W, U

Cards in combo:
Transcendence
Fractured Identity
+1 other prerequisite
Results in combo:
Each opponent loses the game

Color Identity: W

Cards in combo:
Transcendence
Angel's Grace
Results in combo:
Draw the game

Color Identity: W

Cards in combo:
Transcendence
Platinum Angel
Results in combo:
Draw the game

Color Identity: W, B

Cards in combo:
Transcendence
Lich's Mastery
Results in combo:
Draw the game

Color Identity: W

Cards in combo:
Transcendence
Cloudsteel Kirin
Results in combo:
Draw the game

Color Identity: W

Cards in combo:
Transcendence
Herald of Eternal Dawn
Results in combo:
Draw the game

Color Identity: W

Cards in combo:
Transcendence
The Book of Exalted Deeds
+1 other prerequisite
Results in combo:
Draw the game

Color Identity: W

Cards in combo:
Transcendence
Gideon of the Trials
+2 other prerequisites
Results in combo:
Draw the game

Color Identity: R, W

Cards in combo:
Transcendence
Sulfuric Vortex
Results in combo:
Players can't gain life
You can't lose the game due to having 0 or less life

Color Identity: W

Cards in combo:
Transcendence
Darksteel Angel
Results in combo:
Draw the game

Color Identity: R, W, B

Cards in combo:
Transcendence
Rain of Gore
+1 other prerequisite
Results in combo:
Draw the game

Color Identity: W, B

Cards in combo:
Transcendence
Forsaken Wastes
Results in combo:
You can't lose the game due to having 0 or less life
Players can't gain life

Color Identity: R, W, B

Cards in combo:
Transcendence
Everlasting Torment
Results in combo:
You can't lose the game due to having 0 or less life
Players can't gain life

Color Identity: R, W

Cards in combo:
Transcendence
Sunspine Lynx
Results in combo:
You can't lose the game due to having 0 or less life
Players can't gain life

Color Identity: U, R, W

Cards in combo:
Transcendence
Exquisite Archangel
Kiki-Jiki, Mirror Breaker
Mind Over Matter
Drogskol Reaver
Laboratory Maniac
Scout's Warning
+2 other prerequisites
Results in combo:
Infinite card draw
Infinite looting
Near-infinite copies of creatures you control
Near-infinite creature ETB
Near-infinite lifegain triggers
Near-infinite creature LTB
Near-infinite mana lands, artifacts, and creatures you control can produce
Near-infinite self-discard triggers
Near-infinite untap of artifacts, creatures, and lands
Win the game

Color Identity: W, U, B

Cards in combo:
Transcendence
Stunning Reversal
Elite Arcanist
Mind Over Matter
Laboratory Maniac
Betrayal of Flesh
+4 other prerequisites
Results in combo:
Near-infinite card draw
Near-infinite looting
Near-infinite self-discard triggers
Near-infinite untap of artifacts, creatures, and lands
Win the game
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