
Instant ·
Wake the Dead is part of 4 combos legal in Commander. Often combined with Peregrine Drake and Archaeomancer.
Cast this spell only during combat on an opponent's turn.
Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step.
The cards that most often join Wake the Dead across all of its 4 combos.
Wake the Dead can stand in for these generic cards, so it also fits the combos that require them.
4 combos legal in Commander.
Color Identity: U, B
Color Identity: U, B
Color Identity: B, G, U
Color Identity: B, G, U