
Instant ·
Emerald Charm is part of 7 combos legal in Commander. Often combined with Isochron Scepter and Swarm Intelligence.
Choose one —
• Untap target permanent.
• Destroy target non-Aura enchantment.
• Target creature loses flying until end of turn.
The cards that most often join Emerald Charm across all of its 7 combos.
Emerald Charm can stand in for these generic cards, so it also fits the combos that require them.
7 combos legal in Commander.
Color Identity: G
Color Identity: G
Color Identity: R, G
Color Identity: G, U
Color Identity: G, U
Color Identity: G, U
Color Identity: G, U, R