
Artifact — Equipment ·
Sorcerer's Wand is part of 7 combos legal in Commander. Often combined with Malcolm, Keen-Eyed Navigator and Intruder Alarm.
Equipped creature has ": This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage instead."
Equip
The cards that most often join Sorcerer's Wand across all of its 7 combos.
Sorcerer's Wand can stand in for these generic cards, so it also fits the combos that require them.
7 combos legal in Commander.
Color Identity: W
Color Identity: U
Color Identity: U
Color Identity: G
Color Identity: G, W, U
Color Identity: U
Color Identity: W, U