Flumph

Creature — Jellyfish · one generic manaone white mana

the front side of Flumph
the back of a classic MtG card

Flumph is part of 6 combos legal in Commander. Often combined with Xyris, the Writhing Storm and Orcish Bowmasters.

Flumphone generic manaone white mana
Creature — Jellyfish

Defender, flying

Whenever this creature is dealt damage, you and target opponent each draw a card.

Mana value
2
Power/Toughness
0/4
Keywords
Flying, Defender
Color identity
one white mana

Frequently combined with

The cards that most often join Flumph across all of its 6 combos.

Roles in combos

Flumph can stand in for these generic cards, so it also fits the combos that require them.

Combos with Flumph

6 combos legal in Commander.

Color Identity: W, B

Cards in combo:
Orcish Bowmasters
Flumph
+2 other prerequisites
Results in combo:
Infinite card draw
Infinite draw triggers
Near-infinite +1/+1 counters on certain creatures
Near-infinite card draw for target opponent
Near-infinite draw triggers for target opponent

Color Identity: W, B

Cards in combo:
Feast of Sanity
Flumph
+1 other prerequisite
Results in combo:
Infinite draw triggers
Infinite looting
Infinite self-discard triggers
Near-infinite card draw for each opponent
Near-infinite draw triggers for each opponent
Near-infinite lifegain
Near-infinite lifegain triggers

Color Identity: R, G, W, U

Cards in combo:
Xyris, the Writhing Storm
Flumph
Pandemonium
+2 other prerequisites
Results in combo:
Infinite card draw
Infinite draw triggers
Near-infinite card draw for each opponent
Near-infinite creature tokens
Near-infinite draw triggers for each opponent
Near-infinite creature ETB

Color Identity: R, G, W, U

Cards in combo:
Xyris, the Writhing Storm
Flumph
Terror of the Peaks
+2 other prerequisites
Results in combo:
Infinite card draw
Infinite draw triggers
Near-infinite card draw for each opponent
Near-infinite creature tokens
Near-infinite draw triggers for each opponent
Near-infinite creature ETB

Color Identity: R, G, W, U

Cards in combo:
Xyris, the Writhing Storm
Flumph
Warstorm Surge
+2 other prerequisites
Results in combo:
Infinite card draw
Infinite draw triggers
Near-infinite card draw for each opponent
Near-infinite creature tokens
Near-infinite draw triggers for each opponent
Near-infinite creature ETB

Color Identity: R, W, B

Cards in combo:
Flumph
Dakmor Salvage
Seismic Assault
+1 other prerequisite
Results in combo:
Infinite self-discard triggers
Infinite self-mill
Near-infinite card draw for each opponent
Near-infinite draw triggers for each opponent
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