Slumbering Keepguard

Creature — Human Knight · one white mana

the front side of Slumbering Keepguard
the back of a classic MtG card

Slumbering Keepguard is part of 1 combo legal in Commander. Often combined with Eligeth, Crossroads Augur and The Locust God.

Slumbering Keepguardone white mana
Creature — Human Knight

Whenever an enchantment you control enters, scry 1.

two generic manaone white mana: This creature gets +1/+1 until end of turn for each enchantment you control.

Mana value
1
Power/Toughness
1/1
Keywords
Scry
Color identity
one white mana

Frequently combined with

The cards that most often join Slumbering Keepguard across all of its 1 combo.

Roles in combos

Slumbering Keepguard can stand in for these generic cards, so it also fits the combos that require them.

Combos with Slumbering Keepguard

1 combo legal in Commander.

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