Soul Conduit

Artifact · six generic mana

the front side of Soul Conduit
the back of a classic MtG card

Soul Conduit is part of 25 combos legal in Commander. Often combined with Platinum Angel and Phyrexian Unlife.

Soul Conduitsix generic mana
Artifact

six generic mana, tap this permanent: Two target players exchange life totals.

Mana value
6
Color identity
one colorless mana

Frequently combined with

The cards that most often join Soul Conduit across all of its 25 combos.

Combos with Soul Conduit

25 combos legal in Commander.

Color Identity: B

Cards in combo:
Platinum Angel
Soul Conduit
Wall of Blood
Results in combo:
Target player loses the game on each of your turns

Color Identity: W, B

Cards in combo:
Phyrexian Unlife
Soul Conduit
Wall of Blood
Results in combo:
Target player loses the game on each of your turns

Color Identity: B

Cards in combo:
Platinum Angel
Soul Conduit
Necropotence
Results in combo:
Target player loses the game on each of your turns

Color Identity: W, B

Cards in combo:
Phyrexian Unlife
Soul Conduit
Necropotence
Results in combo:
Target player loses the game on each of your turns

Color Identity: B

Cards in combo:
Platinum Angel
Soul Conduit
Blood Celebrant
Results in combo:
Target player loses the game on each of your turns

Color Identity: B

Cards in combo:
Lich
Soul Conduit
+1 other prerequisite
Results in combo:
Near-infinite card draw
Near-infinite draw triggers
Target opponent loses the game

Color Identity: W, B

Cards in combo:
Phyrexian Unlife
Soul Conduit
Blood Celebrant
Results in combo:
Target player loses the game on each of your turns

Color Identity: W, B

Cards in combo:
Gideon of the Trials
Soul Conduit
Wall of Blood
+1 other prerequisite
Results in combo:
Target player loses the game on each of your turns

Color Identity: W, B

Cards in combo:
Gideon of the Trials
Soul Conduit
Necropotence
+1 other prerequisite
Results in combo:
Target player loses the game on each of your turns

Color Identity: W, B

Cards in combo:
Gideon of the Trials
Soul Conduit
Blood Celebrant
+1 other prerequisite
Results in combo:
Target player loses the game on each of your turns

Color Identity: W, B

Cards in combo:
Soul Echo
Soul Conduit
Wall of Blood
Results in combo:
Target player loses the game on each of your turns

Color Identity: W

Cards in combo:
Phyrexian Unlife
Soul Conduit
Ethereal Champion
Results in combo:
Target player loses the game on each of your turns

Color Identity: W

Cards in combo:
Platinum Angel
Soul Conduit
Ethereal Champion
Results in combo:
Target player loses the game on each of your turns

Color Identity: W, B

Cards in combo:
Soul Echo
Soul Conduit
Blood Celebrant
Results in combo:
Target player loses the game on each of your turns

Color Identity: W, B

Cards in combo:
Soul Echo
Soul Conduit
Necropotence
Results in combo:
Target player loses the game on each of your turns

Color Identity: R

Cards in combo:
Form of the Dragon
Soul Conduit
Results in combo:
Target player loses the game on each of your turns
Target opponent loses the game

Color Identity: W

Cards in combo:
Gideon of the Trials
Soul Conduit
Ethereal Champion
+1 other prerequisite
Results in combo:
Target player loses the game on each of your turns

Color Identity: W

Cards in combo:
Soul Echo
Soul Conduit
Ethereal Champion
Results in combo:
Target player loses the game on each of your turns

Color Identity: U, B

Cards in combo:
Platinum Angel
Soul Conduit
Cavern Harpy
Results in combo:
Target player loses the game on each of your turns

Color Identity: W, U, B

Cards in combo:
Phyrexian Unlife
Soul Conduit
Cavern Harpy
Results in combo:
Target player loses the game on each of your turns
footer