
Enchantment — Class ·
Fighter Class is part of 9 combos legal in Commander. Often combined with Koll, the Forgemaster and Mortarpod.
(Gain the next level as a sorcery to add its ability.)
When this Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
: Level 2
Equip abilities you activate cost less to activate.
: Level 3
Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
The cards that most often join Fighter Class across all of its 9 combos.
What Fighter Class provides to the combos it is part of.
9 combos legal in Commander.
Color Identity: R, W
Color Identity: R, W
Color Identity: R, W
Color Identity: R, W
Color Identity: R, W
Color Identity: R, W
Color Identity: R, W
Color Identity: R, W
Color Identity: R, W, B