Color Identity: U, R

Prerequisites

  1.  
    Great Train Heist
    Great Train Heist
    in hand.
  2.  
    Kitsa, Otterball Elite
    Kitsa
    on the battlefield.
  3. Kitsa, Otterball Elite
    Kitsa
    does not have summoning sickness.
  4. Kitsa, Otterball Elite
    Kitsa
    has power 2 or greater.
  5. Creatures you control can tap to produce at least ({2} magic symbol)  .
  6. ({2} magic symbol)  ({R} magic symbol)  ({R} magic symbol)   at least available.

Steps

  1. Cast
    Great Train Heist
    Great Train Heist
    by paying at least ({2} magic symbol)  ({R} magic symbol)  ({R} magic symbol)  , choosing its first mode and optionally its second and/or third modes.
  2. Kitsa, Otterball Elite
    Kitsa
    's prowess ability triggers, giving it +1/+1 until end of turn.
  3. Holding priority, activate any number of creatures by tapping them, adding at least ({2} magic symbol)  .
  4. Activate
    Kitsa, Otterball Elite
    Kitsa
    's second ability by paying ({2} magic symbol)   and tapping it, copying
    Great Train Heist
    Great Train Heist
    .
  5. Resolve the copy of
    Great Train Heist
    Great Train Heist
    , untapping all creatures you control and causing you to get an additional combat phase after this one if it is your combat phase, along with any other mode(s) that were chosen.
  6. Repeat from step 3.

Results

  1. Infinite untap of creatures you control.
  2. Infinite mana creatures you control can produce.
  3. Infinite magecraft triggers.
  4. Infinite combat phases.
  5. Infinitely powerful creatures you control until end of turn.

Metadata

  1. In 647 decks according to EDHREC.

Variants of this combo

    Loading...
    footer