Color Identity: G, U, R

Prerequisites

  1. Maelstrom Wanderer
    Maelstrom Wanderer
    in hand or in the command zone.
  2.  
    Momir Vig, Simic Visionary
    Momir Vig
    on the battlefield.
  3.  All other cards in your library.
  4. You control at least seven lands.
  5. ({6} magic symbol)  ({U} magic symbol)  ({R} magic symbol)  ({G} magic symbol)  ({G} magic symbol)  , plus commander tax if applicable available.

Steps

  1. Cast
    Maelstrom Wanderer
    Maelstrom Wanderer
    by paying ({5} magic symbol)  ({G} magic symbol)  ({U} magic symbol)  ({R} magic symbol)  , plus commander tax if applicable.
  2. This triggers both of
    Maelstrom Wanderer
    Maelstrom Wanderer
    's cascade abilities and both of
    Momir Vig, Simic Visionary
    Momir Vig
    's abilities.
  3. Resolve
    Momir Vig, Simic Visionary
    Momir Vig
    's first ability, search your library for
    Avenger of Zendikar
    Avenger of Zendikar
    and putting it on top of your library.
  4. Resolve one of
    Maelstrom Wanderer
    Maelstrom Wanderer
    's cascade abilities, exiling
    Avenger of Zendikar
    Avenger of Zendikar
    from your library and casting it without paying its mana cost.
  5. Momir Vig, Simic Visionary
    Momir Vig
    's first ability triggers again, causing you to search your library for
    Thicket Elemental
    Thicket Elemental
    and put it on top of your library.
  6. Avenger of Zendikar
    Avenger of Zendikar
    enters the battlefield, triggering itself, creating a 0/1 Plant creature token for each land you control.
  7. Resolve the remaining cascade trigger, exiling
    Thicket Elemental
    Thicket Elemental
    from your library and casting it without paying its mana cost, choosing to pay an additional ({1} magic symbol)  ({G} magic symbol)   for its kicker cost.
  8. Momir Vig, Simic Visionary
    Momir Vig
    's first ability triggers again, causing you to search your library for
    Craterhoof Behemoth
    Craterhoof Behemoth
    and put it on top of your library.
  9. Thicket Elemental
    Thicket Elemental
    enters the battlefield, triggering itself, revealing
    Craterhoof Behemoth
    Craterhoof Behemoth
    and putting it onto the battlefield.
  10. When
    Craterhoof Behemoth
    Craterhoof Behemoth
    enters the battlefield, it triggers itself, giving creatures you control trample and +X/+X until end of turn, where X is the number of creatures you control.
  11. Resolve
    Momir Vig, Simic Visionary
    Momir Vig
    's final trigger from step 2, revealing the top card of your library and putting it into your hand if it is a creature card.
  12. Maelstrom Wanderer
    Maelstrom Wanderer
    enters the battlefield.
  13. You may attack with all of your creatures since they are granted haste by
    Maelstrom Wanderer
    Maelstrom Wanderer
    .

Results

  1. Near-infinitely large creatures until end of turn.

Metadata

  1. In 3 decks according to EDHREC.
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