Color Identity: G, U, R

Prerequisites

  1.  
    Intruder Alarm
    Intruder Alarm
    and
    Jungle Patrol
    Jungle Patrol
    on the battlefield.
  2. Jungle Patrol
    Jungle Patrol
    does not have summoning sickness.
  3. Creatures you control can tap to produce at least ({G} magic symbol)  .
  4. ({1} magic symbol)   (at most) available.

Steps

  1. Activate all mana-producing creatures by tapping them, adding at least ({G} magic symbol)  .
  2. Activate
    Jungle Patrol
    Jungle Patrol
    's first ability by paying ({1} magic symbol)  ({G} magic symbol)   and tapping it, creating a 0/1 Wood creature token.
  3. When the Wood token enters the battlefield,
    Intruder Alarm
    Intruder Alarm
    triggers, untapping all creatures.
  4. If needed, activate
    Jungle Patrol
    Jungle Patrol
    's second ability by sacrificing the Wood token, adding ({R} magic symbol)  .
  5. Repeat.
  6. If creatures you control can tap to produce at least ({1} magic symbol)  ({G} magic symbol)  , this combo nets infinite mana, and you may forego sacrificing the Wood tokens.

Results

  1. Infinite creature tokens.
  2. Infinite death triggers.
  3. Infinite ETB.
  4. Infinite LTB.
  5. Infinite mana creatures you control can produce.
  6. Infinite sacrifice triggers.
  7. Infinite untap of all creatures.

Metadata

  1. In 6 decks according to EDHREC.
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