Color Identity: G, W, U

Prerequisites

  1.  
    Nine Lives
    Nine Lives
    on the battlefield.
  2.  
    Fractured Identity
    Fractured Identity
    and
    Fracturing Gust
    Fracturing Gust
    in hand.
  3. ({5} magic symbol)  ({GW} magic symbol)  ({GW} magic symbol)  ({GW} magic symbol)  ({W} magic symbol)  ({U} magic symbol)   available.

Steps

  1. Cast
    Fractured Identity
    Fractured Identity
    by paying ({3} magic symbol)  ({W} magic symbol)  ({U} magic symbol)  , exiling
    Nine Lives
    Nine Lives
    and causing each opponent to create a token copy of
    Nine Lives
    Nine Lives
    .
  2. When
    Nine Lives
    Nine Lives
    leaves the battlefield, it triggers.
  3. Holding priority, cast
    Fracturing Gust
    Fracturing Gust
    by paying ({2} magic symbol)  ({GW} magic symbol)  ({GW} magic symbol)  ({GW} magic symbol)  , destroying all artifacts and enchantments.
  4. When aach opponent's
    Nine Lives
    Nine Lives
    leave the battlefield, they trigger, causing them to lose the game.

Results

  1. Each opponent loses the game.

Metadata

  1. In 4 decks according to EDHREC.
footer