Color Identity: R, W

Prerequisites

  1.  
    Parallax Wave
    Parallax Wave
    on the battlefield.
  2.  
    Worldfire
    Worldfire
    in hand.
  3.  
    Kediss, Emberclaw Familiar
    Kediss
    and
    Chasm Guide
    Chasm Guide
    in exile (
    Kediss, Emberclaw Familiar
    Kediss
    and
    Chasm Guide
    Chasm Guide
    exiled by
    Parallax Wave
    Parallax Wave
    ).
  4. ({6} magic symbol)  ({R} magic symbol)  ({R} magic symbol)  ({R} magic symbol)   available.

Steps

  1. Cast
    Worldfire
    Worldfire
    by paying ({6} magic symbol)  ({R} magic symbol)  ({R} magic symbol)  ({R} magic symbol)  , exiling all permanents, all cards in all hands and graveyards, and setting each player's life total to one.
  2. Parallax Wave
    Parallax Wave
    leaves the battlefield, returning
    Kediss, Emberclaw Familiar
    Kediss
    and Bloodswarn Steward from exile to the battlefield.
  3. Chasm Guide
    Chasm Guide
    enters the battlefield, giving creatures you control haste until end of turn.
  4. Deal combat damage to an opponent with
    Kediss, Emberclaw Familiar
    Kediss
    .
  5. The opponent dealt damage loses the game due to having less than zero life.
  6. Kediss, Emberclaw Familiar
    Kediss
    triggers, dealing damage equal to the combat damage dealt to each other opponent.
  7. Each other opponent loses the game due to having less than zero life.

Results

  1. Each opponent loses the game.
  2. Exile all cards in all hands and graveyards.
  3. Exile all permanents.
  4. Near-infinite lifeloss.

Metadata

  1. In 0 decks according to EDHREC.
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