Color Identity: U, B

Prerequisites

  1.  
    Peer into the Abyss
    Peer into the Abyss
    in hand.
  2.  All other permanents on the battlefield.
  3. Magistrate's Scepter
    Magistrate's Scepter
    has at least three charge counters on it.
  4. You have at least 26 cards in library.
  5. You have at least 2 life.
  6. ({4} magic symbol)  ({B} magic symbol)  ({B} magic symbol)  ({B} magic symbol)   available.

Steps

  1. Cast
    Peer into the Abyss
    Peer into the Abyss
    , drawing at least twelve cards and losing half your life total.
  2. Activate
    Magistrate's Scepter
    Magistrate's Scepter
    by removing three charge counters from it and tapping it, gaining an extra turn.
  3. Activate Aeromeba by discarding a card to switch Aeromeba's power and toughness until end of turn.
  4. Repeat step 3 until you have exactly thirteen cards in your hand.
  5. Pass to the extra turn.
  6. At the beginning of your upkeep,
    Triskaidekaphile
    Triskaidekaphile
    triggers, winning the game.

Results

  1. Win the game at the beginning of your next upkeep.

Metadata

  1. In 0 decks according to EDHREC.
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