Color Identity: U

Prerequisites

  1.  
    Sphinx's Herald
    Sphinx's Herald
    in hand.
  2.  All other permanents on the battlefield.
  3. ({U} magic symbol)   available.

Steps

  1. Cast
    Sphinx's Herald
    Sphinx's Herald
    by paying ({U} magic symbol)  .
  2. Forensic Gadgeteer
    Forensic Gadgeteer
    triggers, creating a Clue token.
  3. Activate
    Urza, Lord High Artificer
    Urza
    's first ability by tapping the Clue, adding ({U} magic symbol)  .
  4. Activate
    Grand Architect
    Grand Architect
    's second ability by tapping
    Sphinx's Herald
    Sphinx's Herald
    , adding ({C} magic symbol)  ({C} magic symbol)   that can only be spent to cast artifact spells or activate abilities of artifacts.
  5. Activate
    Words of Wind
    Words of Wind
    by paying ({1} magic symbol)  , replacing the next card you would draw by causing each player to return a permanent to their hand instead.
  6. Activate the Clue by paying ({1} magic symbol)   and sacrificing it, causing you to return
    Sphinx's Herald
    Sphinx's Herald
    from the battlefield to your hand, and causing each opponent to return a permanent they control from the battlefield to their hand due to
    Words of Wind
    Words of Wind
    .
  7. Repeat.

Results

  1. Infinite LTB.
  2. Infinite ETB.
  3. Infinite storm count.
  4. Return all permanents opponents control to their owner's hand.

Metadata

  1. In 0 decks according to EDHREC.
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