Color Identity: G, U

Prerequisites

  1.  All permanents on the battlefield.
  2. Karametra's Favor
    Karametra's Favor
    and
    Pemmin's Aura
    Pemmin's Aura
    attached to
    Sphinx's Disciple
    Sphinx's Disciple
    .
  3. Sphinx's Disciple
    Sphinx's Disciple
    does not have summoning sickness.

Steps

  1. Activate
    Sphinx's Disciple
    Sphinx's Disciple
    by tapping it, adding ({U} magic symbol)  .
  2. Activate
    Pemmin's Aura
    Pemmin's Aura
    's first ability by paying ({U} magic symbol)  , untapping it.
  3. Sphinx's Disciple
    Sphinx's Disciple
    triggers, causing you to draw a card.
  4. Repeat.

Results

  1. Infinite card draw.
  2. Infinite draw triggers.

Metadata

  1. In 2 decks according to EDHREC.
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