Color Identity: W

Prerequisites

  1.  
    Leonin Relic-Warder
    Leonin Relic-Warder
    in hand.
  2.  All other permanents on the battlefield.
  3. Parallax Wave
    Parallax Wave
    has at least one fade counter on it.
  4. ({W} magic symbol)  ({W} magic symbol)   available.

Steps

  1. Cast
    Leonin Relic-Warder
    Leonin Relic-Warder
    by paying ({W} magic symbol)  ({W} magic symbol)  .
  2. When
    Leonin Relic-Warder
    Leonin Relic-Warder
    enters the battlefield, its first ability and
    Blasting Station
    Blasting Station
    trigger.
  3. Resolve the
    Blasting Station
    Blasting Station
    trigger, untapping it.
  4. Holding priority, activate
    Parallax Wave
    Parallax Wave
    by removing a fade counter from it, exiling
    Karmic Guide
    Karmic Guide
    .
  5. Resolve the
    Leonin Relic-Warder
    Leonin Relic-Warder
    trigger, exiling
    Parallax Wave
    Parallax Wave
    .
  6. When
    Parallax Wave
    Parallax Wave
    leaves the battlefield, it triggers.
  7. Holding priority, activate
    Blasting Station
    Blasting Station
    by tapping it and sacrificing
    Leonin Relic-Warder
    Leonin Relic-Warder
    .
  8. When
    Leonin Relic-Warder
    Leonin Relic-Warder
    leaves the battlefield, its second ability triggers, returning
    Parallax Wave
    Parallax Wave
    from exile to the battlefield.
  9. Resolve the
    Blasting Station
    Blasting Station
    ability, dealing 1 damage to any target.
  10. Resolve the
    Parallax Wave
    Parallax Wave
    trigger from step 6, returning
    Karmic Guide
    Karmic Guide
    from exile to the battlefield.
  11. When
    Karmic Guide
    Karmic Guide
    enters the battlefield, it and
    Blasting Station
    Blasting Station
    trigger.
  12. Resolve the
    Blasting Station
    Blasting Station
    trigger, untapping it.
  13. Resolve the
    Karmic Guide
    Karmic Guide
    trigger, returning
    Leonin Relic-Warder
    Leonin Relic-Warder
    from your graveyard to the battlefield.
  14. Repeat from step 2.

Results

  1. Infinite blinking.
  2. Infinite damage.
  3. Infinite death triggers.
  4. Infinite ETB.
  5. Infinite LTB.
  6. Infinite sacrifice triggers.

Metadata

  1. In 31 decks according to EDHREC.
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