Color Identity: W, U

Prerequisites

  1.  
    Nine Lives
    Nine Lives
    on the battlefield.
  2.  All other cards in hand.
  3. ({7} magic symbol)  ({W} magic symbol)  ({W} magic symbol)  ({W} magic symbol)  ({W} magic symbol)  ({U} magic symbol)   available.

Steps

  1. Cast
    Angel's Grace
    Angel's Grace
    by paying ({W} magic symbol)  , causing you to be unable to lose the game this turn.
  2. Cast
    Fractured Identity
    Fractured Identity
    by paying ({3} magic symbol)  ({W} magic symbol)  ({U} magic symbol)  , exiling
    Nine Lives
    Nine Lives
    and causing each opponent to create a token copy of it.
  3. Nine Lives
    Nine Lives
    leaves the battlefield, however you cannot lose the game due to
    Angel's Grace
    Angel's Grace
    .
  4. Cast
    Austere Command
    Austere Command
    by paying ({4} magic symbol)  ({W} magic symbol)  ({W} magic symbol)  , destroying all enchantments.
  5. Each opponent's
    Nine Lives
    Nine Lives
    leaves the battlefield, causing them to lose the game.

Results

  1. Each opponent loses the game.

Metadata

  1. In 44 decks according to EDHREC.
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