Color Identity: B, R

Prerequisites

  1.  
    All Will Be One
    All Will Be One
    and
    Night Dealings
    Night Dealings
    on the battlefield.
  2. You have a way to deal damage to an opponent.

Steps

  1. Deal damage to an opponent.
  2. Night Dealings
    Night Dealings
    triggers, putting that many theft counters on it.
  3. All Will Be One
    All Will Be One
    triggers, dealing that much damage to an opponent.
  4. Repeat from step 2.

Results

  1. Infinite damage.

Metadata

  1. In 67 decks according to EDHREC.
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