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Sneak Attack | Intruder Alarm | Tradewind Rider
Color Identity: U, R
Cards
Sneak Attack
Intruder Alarm
Tradewind Rider
Prerequisites
All permanents on the battlefield.
You have a creature card in hand.
Tradewind Rider
do not have summoning sickness.
You control a creature that can tap to produce at least
({R} magic symbol)
.
You control at least one additional creature.
Steps
Activate a creature you control by tapping it, adding at least
({R} magic symbol)
.
Activate
Sneak Attack
by paying
({R} magic symbol)
, putting any creature card from your hand onto the battlefield.
The creature enters the battlefield, triggering
Intruder Alarm
, untapping all creatures.
Activate
Tradewind Rider
s by tapping it and two other creatures you control, returning a creature card from the battlefield to your hand.
Repeat.
Results
Infinite blinking.
Infinite ETB.
Infinite LTB.
Infinite untap of creatures you control.
Metadata
In 1 deck according to EDHREC.