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Kitsa, Otterball Elite | Ready // Willing
Color Identity: G, W, U, B
Cards
Kitsa, Otterball Elite
Ready // Willing
Prerequisites
Ready // Willing
in hand.
Kitsa
on the battlefield.
Kitsa
does not have summoning sickness.
Kitsa
has power 2 or greater.
Creatures you control can tap to produce at least
({2} magic symbol)
.
({1} magic symbol)
({G} magic symbol)
({W} magic symbol)
available.
Steps
Cast
Ready
by paying
({1} magic symbol)
({G} magic symbol)
({W} magic symbol)
.
Kitsa
's prowess ability triggers, giving it +1/+1 until end of turn.
Holding priority, activate any number of creatures by tapping them, adding at least
({2} magic symbol)
.
Activate
Kitsa
's second ability by paying
({2} magic symbol)
and tapping it, copying
Ready
.
Resolve the copy of
Ready
, untapping all creatures you control.
Repeat from step 3.
Results
Infinite untap of creatures you control.
Infinite mana creatures you control can produce.
Infinite magecraft triggers.
Metadata
In 4 decks according to EDHREC.
Variants of this combo
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