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Jaxis, the Troublemaker | Retreat to Coralhelm | Arixmethes, Slumbering Isle
(and one other card)
Color Identity: g, u, r
Cards
Jaxis, the Troublemaker
Retreat to Coralhelm
Arixmethes, Slumbering Isle
Nissa, Resurgent Animist
Prerequisites
All permanents on the battlefield
Jaxis
does not have summoning sickness
You have at least one card in hand
({R} magic symbol)
available
Steps
Activate
Jaxis
by paying
({R} magic symbol)
, tapping it and discarding a card, creating a token copy of
Arixmethes
Put the token
Arixmethes
into your graveyard due to the legend rule
The
Arixmethes
token dies, causing you to draw a card
The
Arixmethes
token enters the battlefield, triggering
Retreat to Coralhelm
and
Nissa
Resolve the
Nissa
trigger, adding
({R} magic symbol)
Resolve the
Retreat to Coralhelm
trigger, untapping
Jaxis
Repeat
Results
Infinite rummaging
Infinite draw triggers
Infinite self-discard triggers
Near-infinite ETB
Near-infinite LTB
Near-infinite death triggers
Near-infinite sacrifice triggers
Near-infinite landfall triggers