Color Identity: g, u, r

Prerequisites

  1. All permanents on the battlefield
  2. Jaxis, the Troublemaker
    Jaxis
    does not have summoning sickness
  3. You have at least one card in hand
  4. ({R} magic symbol)   available

Steps

  1. Activate
    Jaxis, the Troublemaker
    Jaxis
    by paying ({R} magic symbol)  , tapping it and discarding a card, creating a token copy of
    Dryad Arbor
    Dryad Arbor
  2. The
    Dryad Arbor
    Dryad Arbor
    token enters the battlefield, triggering
    Retreat to Coralhelm
    Retreat to Coralhelm
    and
    Nissa, Resurgent Animist
    Nissa
  3. Resolve the
    Nissa, Resurgent Animist
    Nissa
    trigger, adding ({R} magic symbol)  
  4. Resolve the
    Retreat to Coralhelm
    Retreat to Coralhelm
    trigger, untapping
    Jaxis, the Troublemaker
    Jaxis
  5. Activate
    Zuran Orb
    Zuran Orb
    by sacrificing the
    Dryad Arbor
    Dryad Arbor
    token
  6. The
    Dryad Arbor
    Dryad Arbor
    token dies, causing you to draw a card
  7. Resolve the
    Zuran Orb
    Zuran Orb
    ability, causing you to gain two life
  8. Repeat

Results

  1. Infinite rummaging
  2. Infinite draw triggers
  3. Infinite self-discard triggers
  4. Near-infinite ETB
  5. Near-infinite LTB
  6. Near-infinite death triggers
  7. Near-infinite sacrifice triggers
  8. Near-infinite landfall triggers
  9. Near-infinite lifegain
  10. Near-infinite lifegain triggers
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